r8050 | kingraptor | 2010-06-12T06:32:07.068432Z ------------------------------------------------ Removed nonexistent piece from Stardust script r8051 | kingraptor | 2010-06-12T07:30:54.918340Z ------------------------------------------------ CAI changes: * More factory configs. * Implemented SOS response to enemy attacks (untested). r8052 | forboding angel | 2010-06-12T08:29:56.452347Z ----------------------------------------------------- Implemented Featureplacer. Enjoy Guys! r8053 | forboding angel | 2010-06-12T08:35:48.105274Z ----------------------------------------------------- Missed one of the features. r8054 | forboding angel | 2010-06-12T08:40:07.424604Z ----------------------------------------------------- Grrr, /give all knows all!!!! O_O I welcome our new evil feature overlords. r8055 | google frog | 2010-06-12T09:41:52.965392Z ------------------------------------------------- Updated AI, many changes. Some: * Added Radar * Fixed SOS * Fixed multifac * Reduced conwalk times. r8056 | google frog | 2010-06-12T14:19:12.042583Z ------------------------------------------------- Fixed multi fac support. Fixed a few other things. r8057 | google frog | 2010-06-12T14:20:25.418650Z ------------------------------------------------- Oops, missed a bit. r8058 | kingraptor | 2010-06-13T05:36:10.641551Z ------------------------------------------------ Chicken: * Reduced Tiamat HP a little. * Pigeons have mass so impulse doesn't throw them all over the place. * Lobber weaponVelocity reduced a bit. r8059 | kingraptor | 2010-06-13T07:07:44.238210Z ------------------------------------------------ Believe it or not, setting the Core starting unit to armcom isn't as funny a joke as it sounds. r8060 | kingraptor | 2010-06-13T08:16:45.171063Z ------------------------------------------------ Quick CAI unit classification config. r8061 | saktoth | 2010-06-13T08:35:55.140824Z --------------------------------------------- * Mr.D's core air plant model, with logos scrubbed and air refueling pad. Nanos point in wrong direction and the refueling pad is non-functional (confound you, lua script!). Please, someone else fix the lua script. r8062 | kingraptor | 2010-06-13T08:43:18.746637Z ------------------------------------------------ More AI config. Added chickens to Unit AI arrays. r8063 | saktoth | 2010-06-13T09:11:06.142083Z --------------------------------------------- * Fixed blobber, lobber range/weapon velocity. Swapped AoE's. r8064 | saktoth | 2010-06-13T09:15:55.085426Z --------------------------------------------- * Further edits to air plant (still not fixed!) r8065 | saktoth | 2010-06-13T09:22:58.327024Z --------------------------------------------- * More messing with the core air plant (fuel pad STILL broken!) r8066 | kingraptor | 2010-06-13T09:36:29.893230Z ------------------------------------------------ Queen doesn't spawn in your base (for real this time). r8067 | kingraptor | 2010-06-13T12:32:28.887448Z ------------------------------------------------ Raised Core antinuke aimpoint (may help with reliability) r8068 | kingraptor | 2010-06-13T13:11:01.348416Z ------------------------------------------------ durr typo r8069 | jk | 2010-06-13T13:27:29.213865Z ---------------------------------------- make starting units face the enemy and not the map center r8070 | sirmaverick | 2010-06-13T14:34:01.758986Z ------------------------------------------------- revert r8052, r8053, r8054 (remove Featureplacer) r8071 | sirmaverick | 2010-06-13T14:56:23.571237Z ------------------------------------------------- added ca-featureplacer r8072 | sirmaverick | 2010-06-13T15:15:54.705768Z ------------------------------------------------- ca-featureplacer: added modinfo r8073 | jk | 2010-06-14T11:53:34.339176Z ---------------------------------------- //LightingCannon/LightningCannon/ r8074 | luckywaldo7 | 2010-06-14T13:36:58.632833Z ------------------------------------------------- Fix'd corap r8075 | kingraptor | 2010-06-14T14:44:40.927610Z ------------------------------------------------ How did Samson description get reverted without a logged change? r8076 | kingraptor | 2010-06-14T16:57:28.601877Z ------------------------------------------------ Updated Advanced Players List. Docking off even in test. r8077 | jk | 2010-06-14T18:18:05.493131Z ---------------------------------------- fix bug in normalmap detection (thx FLOZi) r8078 | google frog | 2010-06-15T16:05:10.585888Z ------------------------------------------------- CAI: * added basic AA; mobile with battlegroups, static * Half-added air; bombers, cons and scouts used. Not fully AIed. * Added enemy composition tracker, currently data is not used in econHandler. * Fiddled around with other things; econHandler, heatmap handling etc... r8079 | kingraptor | 2010-06-15T17:53:05.459593Z ------------------------------------------------ Chicken: * WaveBonus decays linearly rather than logarithmically. * Blimpy buildpics. CAI: Added config for 1fac. r8080 | kingraptor | 2010-06-16T03:29:12.709507Z ------------------------------------------------ Fixed CAI 1fac buildtasks. r8081 | kingraptor | 2010-06-16T03:39:41.470836Z ------------------------------------------------ Fix for real this time. r8082 | kingraptor | 2010-06-16T04:17:54.718607Z ------------------------------------------------ VAWT model for Core windgen, both windgens given hitcylinders. Added Zeus and Thug to Unit AI defs. r8083 | google frog | 2010-06-16T05:46:42.037185Z ------------------------------------------------- Added core, fixed a few other things. 1fac needs updating r8084 | google frog | 2010-06-16T05:51:51.086165Z ------------------------------------------------- Fixed 1fac, KR style. r8085 | google frog | 2010-06-16T07:09:38.407600Z ------------------------------------------------- Fighter handling. r8086 | google frog | 2010-06-16T08:24:52.595190Z ------------------------------------------------- Brain tweaks r8087 | google frog | 2010-06-16T09:30:06.724484Z ------------------------------------------------- more tweaking r8088 | kingraptor | 2010-06-16T11:17:05.824321Z ------------------------------------------------ CAI: fix r8089 | maackey | 2010-06-17T00:55:15.460843Z --------------------------------------------- allied cursors actually look like a cursor r8090 | kingraptor | 2010-06-17T06:05:11.970169Z ------------------------------------------------ Used normals-fixed version of Stingray (Brawler). Sharpshooter: Longer barrel, given hitcylinder. r8091 | kingraptor | 2010-06-17T08:10:04.203053Z ------------------------------------------------ Various fixes. CAI makes skirms more aggressively in response to enemy riots (where previously the response was to assaults; this is now much reduced) r8092 | jk | 2010-06-17T10:19:07.420480Z ---------------------------------------- revert 8089 don't want r8093 | google frog | 2010-06-17T10:32:58.017549Z ------------------------------------------------- Fixy to composition. r8094 | kingraptor | 2010-06-17T10:44:44.273722Z ------------------------------------------------ Fixed CAI 1f config. Modified Stumpy deathclone texture. r8095 | kingraptor | 2010-06-17T11:39:48.216803Z ------------------------------------------------ resort buildlists r8096 | kingraptor | 2010-06-17T13:01:58.658285Z ------------------------------------------------ Shellshocker and Wolverine: slightly more AoE and very slightly more accuracy. r8098 | carrepairer | 2010-06-18T04:26:32.421141Z ------------------------------------------------- ccc v0.17: * Smoothscroll is an affirmative option now. * For Licho and Saktoth: Option to tilt world like TA overhead using ctrl+wheel (redundant with rotate-world). * For jK: Option to rotate camera when cursor hits screen edge. r8099 | carrepairer | 2010-06-18T04:46:24.175110Z ------------------------------------------------- Do not disturb FPS mode. r8100 | carrepairer | 2010-06-18T05:34:53.563738Z ------------------------------------------------- ccc: * TA-style tilt speed faster. * Added smoothness option. Default 0 smoothness. r8101 | google frog | 2010-06-19T00:45:30.165149Z ------------------------------------------------- Fixed typo. r8102 | saktoth | 2010-06-19T02:25:41.578076Z --------------------------------------------- * Panther/Seal/Croc logo scrub r8103 | carrepairer | 2010-06-19T04:00:17.105402Z ------------------------------------------------- Original chili selection widget now has additional options: * Square buildpics (default on) vs. rectangular. * Show group info. r8104 | carrepairer | 2010-06-19T04:03:10.697494Z ------------------------------------------------- Removed chiliselection fork. r8105 | google frog | 2010-06-19T04:24:41.999023Z ------------------------------------------------- Fixed CAI fear of det. r8106 | carrepairer | 2010-06-20T00:22:36.305289Z ------------------------------------------------- ccc v0.19: * Don't apply smoothness setting to mouse movements. * Rotate-camera modifier is now alt instead of alt+ctrl. r8107 | sirmaverick | 2010-06-20T22:30:27.918679Z ------------------------------------------------- unit_morph: stop morph if CreateUnit failed r8108 | carrepairer | 2010-06-23T01:33:30.036368Z ------------------------------------------------- ccc v0.20 * Fixed bug relating to mouse rotation when edge scroll is on. * Mouse now always retains its original position except when using rotate world. * Wording changes. r8109 | kingraptor | 2010-06-24T05:33:07.788527Z ------------------------------------------------ Unit AI for Razorback, Karganeth and Bantha. Tweaked some icons. r8110 | kingraptor | 2010-06-24T06:03:41.389641Z ------------------------------------------------ EXPERIMENTAL CHICKEN CHANGE * Removed Eggs mode, chickens now drop eggs in normal mode. * Egg values tweaked. Burrows spawn fewer eggs. * Increase wave bonus from killing burrows. * Queen appears sooner. * Buffed Spire and queen. r8111 | kingraptor | 2010-06-24T06:41:43.019963Z ------------------------------------------------ New invention: Mass produced death clones! (first batch) r8112 | kingraptor | 2010-06-24T07:53:31.380726Z ------------------------------------------------ Hopefully fixed Leaper error spam. Fixed Thunder corpse. r8113 | kingraptor | 2010-06-24T08:09:54.093928Z ------------------------------------------------ More death clones. r8114 | kingraptor | 2010-06-24T09:13:08.224023Z ------------------------------------------------ Suicidal: (chicken) quality over quantity r8115 | kingraptor | 2010-06-24T09:41:02.241630Z ------------------------------------------------ Reinstated Eggs mode (chickens drop twice as many eggs here). r8116 | luckywaldo7 | 2010-06-24T09:59:37.856664Z ------------------------------------------------- 1fac: buildicons, also the new air fac r8117 | kingraptor | 2010-06-24T10:44:55.374334Z ------------------------------------------------ See if this fixes queen getting angrish too fast. r8118 | kingraptor | 2010-06-24T11:00:40.089652Z ------------------------------------------------ Don't halve time between waves once queen spawns. Killing a burrow turns back the tech timer by four waves. r8119 | kingraptor | 2010-06-24T11:06:14.903451Z ------------------------------------------------ oops; lern2maths r8121 | sirmaverick | 2010-06-24T21:33:16.034323Z ------------------------------------------------- added camera_middle_mouse_scroll (to replace spring engine feature, will be removed next release) r8122 | sirmaverick | 2010-06-24T21:40:17.769523Z ------------------------------------------------- camera_middle_mouse_scroll: update crossSize r8123 | sirmaverick | 2010-06-25T01:35:09.926148Z ------------------------------------------------- added camera_disable_mouse_toggle it sets MouseDragScrollThreshold to 0 by default to disable middle mouse toggle threshold is reset on shutdown/when disabling r8124 | sirmaverick | 2010-06-25T01:46:39.716390Z ------------------------------------------------- camera_disable_mouse_toggle: limit precision r8125 | jk | 2010-06-25T02:13:42.007888Z ---------------------------------------- stereo2d: "mat3x3" is GLSL1.2 syntax, better use GLSL1.0 syntax which is "mat3" r8126 | carrepairer | 2010-06-25T02:40:05.130629Z ------------------------------------------------- * Crudemenu widget options accepts a new field "springsetting" which corresponds to spring config file. * CC Cam: Edge scroll setting uses the above. Also added FOV slider (requires restart to take effect). r8127 | kingraptor | 2010-06-25T04:55:07.790317Z ------------------------------------------------ Eggs in normal mode can be disabled using a single variable in the config file. Tweaks to chickenfaction. r8128 | kingraptor | 2010-06-25T05:30:03.813291Z ------------------------------------------------ Normal mode: Eggs become inedible and decompose after 3 minutes. Fixed alwaysEggs boolean. r8129 | kingraptor | 2010-06-25T05:38:24.380959Z ------------------------------------------------ A few chicken fixes/optimizations. r8130 | sirmaverick | 2010-06-25T11:55:46.862818Z ------------------------------------------------- camera_disable_mouse_toggle: use negative value instead of 0 r8131 | kingraptor | 2010-06-25T12:05:08.122565Z ------------------------------------------------ 1fac: * Disabled gravmort because it is teh st00pid. * Fixed chicken sidepic. * Fixed Gundam face fac script. * Ported chickenfaction moprh defs. Chicken: * Grace period is increased by 26 seconds for each player under 4 that the humans have. r8132 | sirmaverick | 2010-06-25T13:05:25.704939Z ------------------------------------------------- camera_disable_mouse_toggle: comment r8133 | kingraptor | 2010-06-25T13:30:29.116024Z ------------------------------------------------ Grace bonus 26 -> 31 (syncs properly with wave timing) Burrow wave bonus divided by playercount r8134 | sirmaverick | 2010-06-25T17:09:01.887353Z ------------------------------------------------- camera_lockcamera: fix for Free style camera r8135 | kingraptor | 2010-06-27T15:21:10.426313Z ------------------------------------------------ Just threw up two models because I'm currently to busy/lazy to implement them: * Gyrfalcon from Blood & Steel, good for Vamp but requires texture work * Beherith's conbot, needs a script r8136 | jk | 2010-06-29T03:06:02.183977Z ---------------------------------------- LUPS: can't determine the `active` state of enemy units, so expect them to be always on r8137 | kingraptor | 2010-06-29T08:44:13.597380Z ------------------------------------------------ Implemented Gyrfalcon as Vamp. 1fac: Replaced Hawk with Vamp w/ omnidirectional missiles. r8138 | kingraptor | 2010-06-29T10:14:37.467840Z ------------------------------------------------ Implemented ZIMBK's Nova hover plant. r8139 | kingraptor | 2010-06-29T10:46:34.057599Z ------------------------------------------------ Part 3 of mass-produced death clones. Someone else needs to do this stuff, why am I the only one even bothering? r8140 | saktoth | 2010-06-29T21:58:38.379691Z --------------------------------------------- * Added hierarchy to behes conbot. Note that the texture is 1024x1024, and appears to share a texture with another unit (will poke around later and figure out which). r8141 | saktoth | 2010-07-04T01:10:02.128975Z --------------------------------------------- * Script for behes bot model, implimented as Necro. Walk script kind sucks but. r8142 | jk | 2010-07-05T14:13:45.793081Z ---------------------------------------- LUPS: fix crash in ribbons (an unitid can be valid and still the unit might be dead) r8143 | jk | 2010-07-07T15:14:28.026021Z ---------------------------------------- Chili: * make Font class more failsafe * added new event 'OnDispose' * added new global event 'OnGlobalDipose' (objects can use it to detect when another object gets destructed) * use 'OnGlobalDipose' to fix a bug in Screen (caused 'Chili Selections' crashes) r8144 | carrepairer | 2010-07-08T04:49:31.941011Z ------------------------------------------------- These two widgets conflict so I'm deleting the older bloated one that contains extra unrelated functionality which has been moved to chiliselections. r8145 | saktoth | 2010-07-08T15:01:02.775892Z --------------------------------------------- * No more Flame Resistant armor category. Pyro vs Pyro wars were silly. * Panther loses its EMP resistance too. * Pyro and Egg get a weapon velocity 2000->800. Its enough to hit fleas, and they get some of their bonus damage vs large units back again (About a 25% buff vs fusion, so not much). * Pyro has a napalm death, which sets things on fire, rather than sharing roach death but with much less damage. * wolverine correctly identified as a vehicle in description r8146 | saktoth | 2010-07-08T15:06:23.503789Z --------------------------------------------- * Same for 0faction. * Buffed 0fac thuds shield radius/hp (70->80 700->800). r8147 | saktoth | 2010-07-08T15:58:38.263128Z --------------------------------------------- * Make Skasi happy, penetrator wobbles 1/3rd as much when shot. r8148 | saktoth | 2010-07-08T16:17:35.333882Z --------------------------------------------- * Corbhmth has 18 slope tolerance, in keeping with other buildings, rather than 255 (build anywhere) characteristic of geothermals. r8149 | saktoth | 2010-07-08T16:17:50.687015Z --------------------------------------------- * Same for 1faction r8150 | saktoth | 2010-07-08T16:30:00.892091Z --------------------------------------------- * Doubled the AoE on the EMP bomber, which should help make it EMP the area it flies over more reliably. r8151 | sirmaverick | 2010-07-09T00:36:44.197107Z ------------------------------------------------- icontypes.lua: spell fix #2353 r8152 | sirmaverick | 2010-07-09T12:23:43.863058Z ------------------------------------------------- armbrtha.3do: removed obsolete file r8153 | saktoth | 2010-07-10T03:12:38.994707Z --------------------------------------------- * Hover Assault is now an egg type deal, with a gauss gun. r8154 | kingraptor | 2010-07-10T13:43:40.833999Z ------------------------------------------------ Cloak Fire State doesn't affect factories. r8156 | saktoth | 2010-07-11T10:14:16.123680Z --------------------------------------------- * Necro for 1faction mbot, rather than OTA freaker. No more jump for mbot, either. r8157 | saktoth | 2010-07-11T11:03:23.070098Z --------------------------------------------- * Using Beheriths Core Crasher model in 1fac, as the spy (for now, since its OTA and this will get rid of it- long term it will probably replace a maackeybot, maybe outlaw). * Model licensed under CC-BY-SA 3.0. http://creativecommons.org/licenses/by-sa/3.0/ r8158 | jk | 2010-07-12T15:34:53.865834Z ---------------------------------------- don't use Spring.CreateXYZRulesParams! (will get removed with 0.82!) r8159 | saktoth | 2010-07-13T08:38:24.777595Z --------------------------------------------- * Updated corvette texture. r8160 | saktoth | 2010-07-13T11:21:24.535762Z --------------------------------------------- * Cremuss Battleship. Texture still needs work. r8161 | saktoth | 2010-07-13T19:35:40.003524Z --------------------------------------------- * spruced up the blastwing tex r8162 | saktoth | 2010-07-14T10:15:01.795116Z --------------------------------------------- * 1fac uses new hovercraft factory model. * 1fac Anni/Pene use new fx. * Hover aa srsly doesnt fire at ground anymore. r8163 | jk | 2010-07-18T14:16:00.201494Z ---------------------------------------- make calls to AllowUnsafeChanges() 0.82 safe r8164 | sirmaverick | 2010-07-20T11:29:43.990324Z ------------------------------------------------- unit_nanoframe_death: check for valid units r8165 | google frog | 2010-07-20T12:27:55.600168Z ------------------------------------------------- Added config for CAI. r8166 | google frog | 2010-07-20T13:10:03.214937Z ------------------------------------------------- Added a lot more comments to buildtasks r8167 | sirmaverick | 2010-07-20T13:17:40.340288Z ------------------------------------------------- CustomUnitShaders/config.lua: added nil check r8168 | sirmaverick | 2010-07-20T13:45:26.280982Z ------------------------------------------------- CustomUnitShaders/config.lua: more output r8169 | sirmaverick | 2010-07-20T18:43:41.326632Z ------------------------------------------------- camera_specrun: no viewta outside functions r8170 | sirmaverick | 2010-07-20T18:50:31.017497Z ------------------------------------------------- gui_crudemenu: fix esc keybinds for 0.82 r8171 | google frog | 2010-07-22T15:02:17.139676Z ------------------------------------------------- Every cannon weapon type sound replaced (with bass boost!) r8172 | google frog | 2010-07-22T16:04:14.350484Z ------------------------------------------------- Replaced explosion tdf sounds. r8173 | google frog | 2010-07-23T07:47:32.275910Z ------------------------------------------------- Replaced all LaserCannon sounds. r8174 | saktoth | 2010-07-23T15:26:57.872025Z --------------------------------------------- * Air plants default to hold fire. Bombers default to air plant setting. Fighters default to fire at will. (No more fighters on hold fire, no more bombers ignoring factory setting). r8175 | saktoth | 2010-07-23T15:35:31.457836Z --------------------------------------------- * Air fix for 1fac. * Pene new fx. r8176 | sirmaverick | 2010-07-23T21:40:30.461818Z ------------------------------------------------- gui_chili_resource_bars: switch from os.clock to spring timer to prevent overflow r8177 | saktoth | 2010-07-23T22:33:30.205362Z --------------------------------------------- * Fighter model now in parts, unfolds wings when flying. * Fighter texture just called 'fighter' not 'psionic' (the name of the maker). * Updated blastwing texture. * Updated stilletto laser firestate * Removed corgripn (duplicate of armstiletto?) r8178 | sirmaverick | 2010-07-24T01:34:18.465110Z ------------------------------------------------- gui_chili_chatbubbles: switch from os.clock to spring timer to prevent overflow r8179 | sirmaverick | 2010-07-24T01:42:18.686275Z ------------------------------------------------- gui_chili_chatbubbles: switch from os.clock to spring timer to prevent overflow (part 2) r8180 | saktoth | 2010-07-24T02:29:05.732999Z --------------------------------------------- * New model for the core vamp, based on fighter. r8181 | saktoth | 2010-07-24T05:02:15.309184Z --------------------------------------------- * whoops r8182 | saktoth | 2010-07-24T05:31:27.138394Z --------------------------------------------- r8183 | google frog | 2010-07-24T13:45:36.806285Z ------------------------------------------------- Replaced BeamLaser sounds. I need feedback on this one: * Compare armanni and armmanni to say which you like the most. * Compare corllt, armkam to say which you hate the least. * Say if hoverriot is an ok sound for green lasers. * Congratulate me on armaak. * Check out slowmort. r8184 | carrepairer | 2010-07-24T15:51:03.169983Z ------------------------------------------------- * Added alternate config for gesture menu. This will use D and surrounding keys. No rebinding. This config happens to work the same on qwerty and qwertz keyboards. To use this congfig, enable it in the menu under '''Alternate Keyboard Layout'''. * Speaking of menus, CrudeMenu is now renamed to Extremely Powerful Ingame Chili (EPIC) Menu. This will mean all your settings are lost, but better now before next stable. The new name more accurately portrays the current state of awesomeness of the menu. r8185 | google frog | 2010-07-24T15:55:22.636886Z ------------------------------------------------- New laser effect for armkam, hoverriot, corllt and armanni. r8186 | carrepairer | 2010-07-24T15:56:00.445645Z ------------------------------------------------- Commanders without DGun can't DGun. r8187 | google frog | 2010-07-24T16:25:31.911887Z ------------------------------------------------- Added lightning sounds. There are 4 different ones for 7 units which is a bit crazy. armspy and armbanth sound is massive r8188 | carrepairer | 2010-07-24T19:21:42.378043Z ------------------------------------------------- * Removed unneeded function from ceasefire. * Added experimental default-off mod option: '''Market Place and Bounty''' * Offer your units for sale, choosing from a list of prices. * Offer to buy other teams' units. * If offers match, the unit is transferred instantly. * All of the buyer's metal gets transferred until debt is paid off. * While buyer has debt he cannot build anything. * First release, may be buggy so please help test it. * Bounty option coming soon! r8189 | carrepairer | 2010-07-25T00:55:34.243851Z ------------------------------------------------- Spectator logic in the marketplace. r8190 | google frog | 2010-07-25T02:11:09.716339Z ------------------------------------------------- StarbustLauncher sounds (and Stiletto) r8191 | carrepairer | 2010-07-25T02:21:42.535139Z ------------------------------------------------- * Share control: use GG table that indicates which units are force shared through gadgets. * Marketplace: Uses above table to allow marketplace no matter the share settings. Also reset teamcolor on occasion which should work with local team colors though I'm not certain. * Contextmenu: fix button size. r8192 | google frog | 2010-07-25T02:38:33.818113Z ------------------------------------------------- AircraftBomb sound (there is only 1 unit that uses AircraftBomb, I threw in corshad sound as a bonus) r8193 | google frog | 2010-07-25T04:36:19.432656Z ------------------------------------------------- The reign of "Could not load sound from def: newboom" is over!! r8194 | google frog | 2010-07-25T04:55:37.231837Z ------------------------------------------------- MissileLauncher sound replacements with bonus mysterious crash (saving work here). r8195 | google frog | 2010-07-25T05:39:51.354092Z ------------------------------------------------- Fixed mysterious crash. Fiddled with the light rocket sounds a bit. Commander can now make haxxz0r, an AA turret. (balanced it a bit too) r8196 | google frog | 2010-07-25T07:31:00.817954Z ------------------------------------------------- Sound for Dgun, TorpedoLauncher and Flame weapon types. This is just about the last of the OTA sounds. Current sounds still need rebalancing and improving. r8197 | sirmaverick | 2010-07-25T19:30:14.761326Z ------------------------------------------------- gui_crudemenu: more keybinds, works in 0.81 and 0.82 r8198 | carrepairer | 2010-07-25T19:59:05.422081Z ------------------------------------------------- * Added bounty gadget. * Tweaks to bank and marketplace. r8199 | carrepairer | 2010-07-25T22:28:43.483969Z ------------------------------------------------- CCC 0.22: * Bug fix. * Added invert scrolling option at the suggestion of Forb. r8200 | carrepairer | 2010-07-25T22:42:49.801803Z ------------------------------------------------- Nicer menu layout for market/bounty. r8201 | google frog | 2010-07-26T11:24:37.935080Z ------------------------------------------------- Removed "toggle build options" buildmenu button for testing. Build option still toggleable through game menu. r8202 | google frog | 2010-07-26T13:21:17.163882Z ------------------------------------------------- Button removed now (maybe?) r8203 | licho | 2010-07-27T22:12:50.680124Z ------------------------------------------- fixed gull hp r8204 | licho | 2010-07-27T22:36:22.961538Z ------------------------------------------- some grid efficiency coloring * todo determine that grid is incomplete (no nergy (easy) or no mex) and use disabled color * dtermine that grid is excessing energy and flash color r8205 | licho | 2010-07-27T22:54:25.601216Z ------------------------------------------- yogzototh's alternative to skasi's function r8206 | licho | 2010-07-27T23:40:22.384418Z ------------------------------------------- fix r8207 | carrepairer | 2010-07-28T04:28:28.976593Z ------------------------------------------------- I am the new Meltrax (again!). Command/buildmenu is now in a chili window. r8208 | carrepairer | 2010-07-28T04:38:06.584248Z ------------------------------------------------- Some cleanup. r8209 | sirmaverick | 2010-07-28T23:34:39.432903Z ------------------------------------------------- i may quote jk: "just ARGHH" r8210 | sirmaverick | 2010-07-28T23:34:46.734086Z ------------------------------------------------- added simplistic coop mode * 1 com for each player * units spawned at same spot r8211 | licho | 2010-07-30T16:32:49.852384Z ------------------------------------------- unit priorities nicer tooltip r8212 | saktoth | 2010-07-31T12:56:44.707937Z --------------------------------------------- * added beheak, behethud, behestorm (scripts, models). Not on any units. r8213 | saktoth | 2010-07-31T12:56:48.661113Z --------------------------------------------- * added behes second bot texture r8214 | licho | 2010-07-31T16:43:08.938735Z ------------------------------------------- fixes in gesture menu, docking default on r8215 | saktoth | 2010-07-31T17:24:15.259798Z --------------------------------------------- * fixed behebot textures * puppy! walking 1-shot missile. The new light raider for jumperbots. test it (not in any fac). r8216 | sirmaverick | 2010-07-31T17:58:56.711189Z ------------------------------------------------- gui_chili_commandmenu: smaller icon size step r8217 | licho | 2010-07-31T18:05:01.626655Z ------------------------------------------- * fixed chili minimap resizing on map change * chat bubbles on * console on too, but only when typing r8218 | licho | 2010-07-31T18:11:21.762947Z ------------------------------------------- chili minimap less borders more minimap, default on r8219 | saktoth | 2010-07-31T18:45:27.243701Z --------------------------------------------- * new clogger model (based on behe AK). r8220 | saktoth | 2010-07-31T18:50:42.336685Z --------------------------------------------- * edits to puppy * clogger for 1fac * 1fac spiders no longer climb cliffs instantly! They also wont climb sheer cliffs (should only effect castles). Do climb terraform. r8221 | smoth | 2010-07-31T20:19:44.838719Z ------------------------------------------- Broke team colors for local colors out into a config /Configs/CATeamColors.lua Made the config store only RGB values so you don't have to play X/255 any more YAY YAY! Added ability for user to over-ride the colors via a config in /luaui/Configs/LocalColors.lua <- because I hate teal and others might as well. INBEFORESMOTHUSES WIERD TABS Bugs of note that I have not corrected: When you change to spectator(0.82) your team colors strobe, this is unrelated to my code I suspect it is a bug in the RC, SOMEONE TEST THIS! ADV player list does not refresh, I know a fix for it and how to add a button on to adv player list to allow for the toggle of this simple color mode. IF you guys want this tell me and I will add it. This is a shot: http://img27.imageshack.us/img27/2562/screen00258.jpg tell me if you want me to add this little button on your player list for you. You guys are hard to find, it is like where's freaking waldo around here 90% of the time r8222 | google frog | 2010-08-01T06:44:46.867628Z ------------------------------------------------- Reshuffled bot factories and renamed all factories (except sea). Still need: * Dominatior * Veh AA * Pole Bot * Zipper r8223 | saktoth | 2010-08-01T10:12:15.474661Z --------------------------------------------- * Spider AA r8224 | saktoth | 2010-08-01T10:23:06.888469Z --------------------------------------------- * Clogger fix r8225 | carrepairer | 2010-08-01T16:38:12.473764Z ------------------------------------------------- gui_chili_commandmenu: Hide command menu window when no units selected. r8226 | carrepairer | 2010-08-01T17:54:20.518780Z ------------------------------------------------- * epicmenu: Simplified small part of conf. Added reset hotkeys button. Added a failsafe for widgets with bad order table. * Removed camera buttons from s3d widget. r8227 | carrepairer | 2010-08-01T19:09:18.784777Z ------------------------------------------------- Internal changes to epicmenu, remembers window when you enable/disable widgets with settings. r8228 | saktoth | 2010-08-01T23:45:09.020387Z --------------------------------------------- * Clogger hitsphere/size retained * tweaks to necro, vamp script. r8229 | licho | 2010-08-02T00:42:58.347066Z ------------------------------------------- * ingame faction selection - pick faction before game starts. If you dont do it, lobby faction is used * reminder has general capability to add buttons to posters * reminder - dont show communism, its always on * take reminder default off (nub trap, will break stuff with ingame rejoin) r8230 | jk | 2010-08-02T00:45:44.277743Z ---------------------------------------- fix typo in LUPS ribbons r8231 | sirmaverick | 2010-08-02T01:12:59.132499Z ------------------------------------------------- gui_chili_commandmenu: dont show at beginning r8232 | carrepairer | 2010-08-02T03:25:46.836238Z ------------------------------------------------- This should work better for chili commandmenu. r8233 | saktoth | 2010-08-02T07:09:23.056080Z --------------------------------------------- * new missile fx r8234 | saktoth | 2010-08-02T07:11:23.277129Z --------------------------------------------- * new missile fx for 1fac. non-guided missiles dark trail, red fx. guided missiles white trial, yellow fx. r8235 | google frog | 2010-08-02T07:14:21.443832Z ------------------------------------------------- Opps, forgot to add this. r8236 | google frog | 2010-08-02T07:45:45.541999Z ------------------------------------------------- Readded group tip. r8237 | google frog | 2010-08-02T09:06:29.267185Z ------------------------------------------------- Updated Map Icons Fixed Gesture r8238 | carrepairer | 2010-08-03T03:03:36.027098Z ------------------------------------------------- This doesn't work with new code. Group tip can be found elsewhere. r8239 | carrepairer | 2010-08-03T03:05:09.350898Z ------------------------------------------------- Chili Cursor Tip internal makeover. Tooltip is much more easily expandable now. r8240 | google frog | 2010-08-03T05:07:17.692257Z ------------------------------------------------- Added group tip. r8242 | licho | 2010-08-03T12:38:54.656128Z ------------------------------------------- fixed team colors r8243 | saktoth | 2010-08-06T11:36:20.085603Z --------------------------------------------- * Fix CA shipyard so you can actually build it and it isnt massivehuge r8244 | sirmaverick | 2010-08-07T21:27:22.508568Z ------------------------------------------------- fix content error: wrong unit features r8245 | google frog | 2010-08-08T01:40:24.256655Z ------------------------------------------------- Fixed marking menu, someone changed buildlists without changing it. r8246 | saktoth | 2010-08-08T06:59:25.423534Z --------------------------------------------- * Added spherepole sources to CA * Added updated stiletto (but its the old bomby one, so unused- decide what to do here later). texture is also uncompressed png. r8247 | saktoth | 2010-08-08T07:03:00.962461Z --------------------------------------------- * Spherepole for 1fac. Test it out, im not sure about how it plays, guass may in fact be more interesting but cloak goes well with melee (and with giant energy blades). * fixed core shipyard r8248 | saktoth | 2010-08-08T09:13:26.818459Z --------------------------------------------- * After much poking and prodding, it appears that Shield Thug suddenly decided it wants a return true in aimweapon for its shield to work. * Spherepole changes and whatnot. r8249 | saktoth | 2010-08-08T12:39:02.365577Z --------------------------------------------- 1fac: * Polebot now stealth * Spider no longer cloaks, costs less. * Rector does, costs more. r8250 | google frog | 2010-08-08T12:42:19.780681Z ------------------------------------------------- Reply sounds for Halberdier r8251 | carrepairer | 2010-08-09T01:34:31.913429Z ------------------------------------------------- Unit info window finally working right? Let's hope so. r8252 | saktoth | 2010-08-10T14:56:45.695327Z --------------------------------------------- 1fac: * Banshee less range, lower arc slightly more HP less cost. * llt volume fixed. * vamp 30% more HP, manovuerability * kodachi has old style weapon. * puppy has faster weapon velocity. * spherepole a bit slower * vette has decade style weapon r8253 | carrepairer | 2010-08-11T00:48:39.635339Z ------------------------------------------------- very_bad_soldier's update of easyfacing widget, now works no matter the direction of the camera. r8254 | google frog | 2010-08-13T07:16:27.619119Z ------------------------------------------------- How hard is it to write chillitip that does not crash several times a game? I thought it was hard as it has been this way for months and Carrepairer has not fixed it, this widget is(was until recently) a massive mess so I never looked into it. While testing other things the excessively high crash rate of this pissed me off so much that I looked into it. Apparently it is as easy as validating the references. Replaced many: data.value with ((data and data.value) or "") facepalm r8255 | licho | 2010-08-13T23:36:01.453378Z ------------------------------------------- STABLE + local widget settings reset r8256 | licho | 2010-08-14T00:12:27.375809Z ------------------------------------------- commandmenu default on, possible fix for crash in tooltip when you hover unit-less feature r8257 | licho | 2010-08-14T00:12:47.281432Z ------------------------------------------- STABLE r8258 | licho | 2010-08-14T08:06:26.723222Z ------------------------------------------- easy facing widget default off - it interferes with command insert and its not that important r8259 | jk | 2010-08-14T08:12:40.433601Z ---------------------------------------- fix custom formations with dualscreen r8260 | jk | 2010-08-14T08:13:27.140116Z ---------------------------------------- fix workerbar in chili resbars r8261 | licho | 2010-08-14T12:10:39.015941Z ------------------------------------------- factory anti-slacker (unit factory teleport) disabled - it breaks with this spring version r8262 | google frog | 2010-08-14T14:51:30.468095Z ------------------------------------------------- Updated CAI config in 1faction r8263 | google frog | 2010-08-14T14:53:37.240271Z ------------------------------------------------- Updated CAI, scouts are now told to be scouts instead of auto-detected. This means a factory can use Glaives to scout or raid depending on the need. Note CAI is still broken as the brokenness is caused by major pathfinding bug in Spring. r8264 | google frog | 2010-08-15T02:26:55.909243Z ------------------------------------------------- Fixed LightningCannon in 1fac. This one was obviously ignored. r8265 | licho | 2010-08-15T09:53:33.228753Z ------------------------------------------- STABLE to fix units getting stuck in factories r8266 | exit_wound | 2010-08-15T21:49:47.341875Z ------------------------------------------------ added stiletto emp bomber wreckage model r8267 | jk | 2010-08-15T22:33:26.265674Z ---------------------------------------- add (untested) obj support for normalmapping r8268 | jk | 2010-08-15T22:33:46.322531Z ---------------------------------------- fix a bug in gadget action handler r8269 | licho | 2010-08-16T00:00:50.088996Z ------------------------------------------- hopefully fixed unit spawning - coop mode was giving extra comms for each spectator to some player r8270 | licho | 2010-08-16T14:29:24.230034Z ------------------------------------------- STABLE deleting something at random from chilitip fixed it apparently r8271 | saktoth | 2010-08-16T14:46:55.179427Z --------------------------------------------- * .dds'd stiletto textures * Stiletto now uses standard wreck texture r8272 | saktoth | 2010-08-16T14:48:37.972523Z --------------------------------------------- * removed stiletto png's. (Exit: see http://trac.caspring.org/wiki/OpeningDDS). r8273 | licho | 2010-08-16T15:20:46.767073Z ------------------------------------------- removed factions - kept "Any" faction r8274 | jk | 2010-08-16T21:48:44.933981Z ---------------------------------------- revert: "* Fix CA shipyard so you can actually build it and it isnt massivehuge" totally broken ... r8275 | jk | 2010-08-16T21:50:31.688654Z ---------------------------------------- revert: "removed factions - kept "Any" faction" ... doesn't work this way r8276 | google frog | 2010-08-17T08:10:45.749565Z ------------------------------------------------- Fix to the fix. r8277 | licho | 2010-08-17T08:52:37.177938Z ------------------------------------------- fixed corcrash error spam dunno how or why r8278 | google frog | 2010-08-17T10:37:07.852500Z ------------------------------------------------- Reduced pathing stupidity, probably down to playable levels now. r8279 | google frog | 2010-08-17T10:37:20.598693Z ------------------------------------------------- Commit count += 1 r8280 | jk | 2010-08-18T06:08:53.825428Z ---------------------------------------- attempt to finally fix the crash in ribbons.lua r8281 | jk | 2010-08-18T06:17:05.466001Z ---------------------------------------- minor layout cleanup in start_unit_setup.lua r8282 | maackey | 2010-08-18T20:51:45.344136Z --------------------------------------------- surfaceable subs r8283 | maackey | 2010-08-18T20:55:28.793750Z --------------------------------------------- typo fix r8284 | forboding angel | 2010-08-19T04:33:36.671754Z ----------------------------------------------------- Updated comments and added some brief instruction. r8285 | forboding angel | 2010-08-19T04:44:00.743151Z ----------------------------------------------------- Documenting a "hidden" setting I found in lups shieldjitters. r8286 | carrepairer | 2010-08-20T00:43:45.624555Z ------------------------------------------------- Epic menu now detects your country from the lobby. You can change it by clicking on the flag. r8287 | carrepairer | 2010-08-21T17:31:56.808160Z ------------------------------------------------- Large internal code changes to epicmenu. * Epicmenu config settings are saved now just as widget settings are. * Changed some buttons into checkboxes in the menu. Not all can be changed yet. * New option for 'number' (slider) control type called ''valuelist''. Can be used instead of the ''min/max/step''. It allows for non-linear values and was originally a hack by jK. Valuelist must be in increasing order. * Chili resource bars disposes of its window on shutdown. If this is not done in widgets that use custom settings, then resetting your custom settings in epicmenu will cause a chili crash. Commented notes within. r8288 | kingraptor | 2010-08-22T04:57:28.560034Z ------------------------------------------------ Anaconda and Gull (carrier drone) given growth hormone, Lynx (Stumpy) given liposuction. r8289 | exit_wound | 2010-08-22T20:41:44.699237Z ------------------------------------------------ compressed stiletto texture to dds format r8290 | carrepairer | 2010-08-23T01:46:51.513239Z ------------------------------------------------- EPIC Menu update. Add paths to your widget options using the path field, of the form "Settings/Effects/Cool Effects". Use the options_path global to set a default path for all your widget's options. Changed a bunch of widgets to use the new paths and a few other random option changes. r8291 | carrepairer | 2010-08-23T02:18:49.066875Z ------------------------------------------------- Re-added "unbind esc quitmenu" because installing 0.82 over previous spring doesn't change existing uikeys so pre-0.82 keybinds still apply. r8292 | carrepairer | 2010-08-23T02:21:06.095299Z ------------------------------------------------- Added option in chatbubbles to choose how high up the first bubble starts. r8293 | jk | 2010-08-24T15:34:11.438388Z ---------------------------------------- TweakMode (ctrl+f11) support for Chili new control options are: * tweakDragUseGrip * tweakDraggable * tweakResizable r8294 | jk | 2010-08-24T15:38:39.795031Z ---------------------------------------- make chili resource_bars & commandmenu just movable in TweakMode r8295 | jk | 2010-08-25T07:43:53.101661Z ---------------------------------------- Chili TweakMode tweaks `tweakDragUseGrip` now overrides `dragUseGrip` in TweakMode, so a window can be movable by grip in normal mode and fully movable in TweakMode r8296 | jk | 2010-08-25T07:44:49.818772Z ---------------------------------------- make commandmenu & resbars really only movable in tweakmode r8297 | jk | 2010-08-25T13:20:31.455242Z ---------------------------------------- minimal modified shockwave gadget so sak can experiment with it r8298 | jk | 2010-08-25T13:37:35.568498Z ---------------------------------------- Chili CommandMenu done right * load defaults from existing ctrlpanel.txt * use percentage for default size * limit Reloaded ctrlpanel with: Chili_ctrlpanel.txt` spam r8299 | jk | 2010-08-25T15:52:11.531512Z ---------------------------------------- delete Chili_ctrlpanel.txt after loading r8300 | smoth | 2010-08-26T08:32:08.278181Z ------------------------------------------- Because you f^ckers wouldn't give me an example of chilli code r8301 | sirmaverick | 2010-08-26T10:22:03.297127Z ------------------------------------------------- Revert "Because you f^ckers wouldn't give me an example of chilli code" r8303 | jk | 2010-08-26T15:15:06.930087Z ---------------------------------------- fix typo in hsl.lua r8304 | saktoth | 2010-08-26T15:34:20.970315Z --------------------------------------------- * Chilli Gesture menu uses lower case, longer names. * Now white/black, instead of cyan. r8305 | licho | 2010-08-26T16:15:10.476718Z ------------------------------------------- Revert Revert "Because you f^ckers wouldn't give me an example of chilli code" It hurts nobody, small file with example which is handy to keep around and removing it made Smoth rage r8306 | sirmaverick | 2010-08-26T16:20:41.901514Z ------------------------------------------------- simple examples removed again (we dont need it twice, read change log) r8307 | smoth | 2010-08-26T16:22:54.024983Z ------------------------------------------- [10:45:58] [03:42:01] <[LCC]Google_Frog[0K]> why in the game directly? [10:46:14] [03:43:34] well honestly because if someone wants to write widgets to use ca's widgets.. [10:46:21] [03:43:46] they won't know about the svn/documentation etc [10:46:21] [03:44:02] and if someone grabs chilli it should have some documentation in the folder with it [10:46:34] [03:44:06] at least 1 example [10:46:34] [03:44:12] that isn't bloated as fuck [10:46:34] [03:44:22] and even my example could use clean up [10:46:34] [03:44:28] I am sure jk could clean it up [10:46:34] [03:44:39] so there will be a good clean, simple example of shit [10:46:34] [03:44:49] at least that is why I did that r8308 | sirmaverick | 2010-08-26T16:45:02.964956Z ------------------------------------------------- chili examples: put all examples in one place (all in mod now even though they are easily accessable via trac web page) r8309 | saktoth | 2010-08-26T17:38:46.583407Z --------------------------------------------- * Puppy now dies. r8310 | carrepairer | 2010-08-27T00:53:34.084364Z ------------------------------------------------- Less annoying default color for chilichat text. r8311 | carrepairer | 2010-08-27T03:07:13.908277Z ------------------------------------------------- * Fixed bug that was breaking maxparticles. * Small change to marketplace text. * Flag selector layout change. * Disable context menu if a building is being built. r8312 | jk | 2010-08-27T09:09:14.922976Z ---------------------------------------- add missing ctrlpanel.h.lua r8313 | saktoth | 2010-08-27T11:23:33.735474Z --------------------------------------------- * Updated/fixed/shuffled 1fac marking menu. r8314 | saktoth | 2010-08-27T13:23:46.427356Z --------------------------------------------- * Tweaks to missile silo and missiles. Should no longer build on top of eachother (Though a new missile being built in a firing slot still causes missiles to detonate prematurely- there needs to be a slight delay before a new missile gets built. And missiles still build sequentially rather than in any empty spot). r8315 | carrepairer | 2010-08-28T04:06:14.094707Z ------------------------------------------------- * Epicmenu: Fixed the bug I created when I was fixing a valuelist bug. * Healthbar toggle is now a setting of the healthbar widget. Healthbar widget should be assumed to always be on anyway. r8316 | kingraptor | 2010-08-28T09:36:42.198344Z ------------------------------------------------ Simple mana gadget (currently unused). r8317 | saktoth | 2010-08-28T09:44:59.777358Z --------------------------------------------- * Disabled antislacker in 1faction r8318 | kingraptor | 2010-08-28T10:06:17.387067Z ------------------------------------------------ facepalm Fixed attempting to set mana for manaless units r8319 | kingraptor | 2010-08-28T10:51:02.189216Z ------------------------------------------------ Moved mana and active radar gadgets to sandbox. r8320 | kingraptor | 2010-08-28T11:22:13.542723Z ------------------------------------------------ Spawn on Death gadget to sandbox. Commented out mana code from healthbars. r8321 | saktoth | 2010-08-28T11:54:07.796039Z --------------------------------------------- * Fixed specops in 1faction gesture menu. * Wolverine Mine updates. More accurate, better. * No more cylinder targetting for banshee, a little more range. * Vamp wreck replacement r8322 | saktoth | 2010-08-28T12:40:55.336047Z --------------------------------------------- * New model for freaker r8323 | saktoth | 2010-08-28T14:43:00.998347Z --------------------------------------------- * Behe thud (with no barrels) for outlaw. * Fires slightly slower, less DPS overall, but has 0.75 edgeeffectiveness. r8324 | saktoth | 2010-08-29T10:53:45.277322Z --------------------------------------------- * 1faction hover faster r8325 | saktoth | 2010-08-29T10:55:19.130901Z --------------------------------------------- STABLE r8326 | kingraptor | 2010-08-29T13:43:50.248373Z ------------------------------------------------ Chicken: Min-max distance 700-4500 (from 800-6000) r8327 | kingraptor | 2010-08-31T06:20:44.667568Z ------------------------------------------------ Fixed missilesilo missile stacking; it also now blocks further missile construction when full. Tweaked cruise missile Tempest. r8328 | google frog | 2010-08-31T06:51:50.862598Z ------------------------------------------------- Added CAI configs maybe? r8329 | google frog | 2010-08-31T06:58:24.041157Z ------------------------------------------------- Missile silo points in the direction of construction. (equal smallest commit ever) r8330 | google frog | 2010-08-31T07:03:35.040152Z ------------------------------------------------- Removed echo. r8331 | kingraptor | 2010-08-31T07:38:42.873885Z ------------------------------------------------ Missile Silo: * Loaded silos now die properly (along with missile complement). * When launching, wait 500 ms to clear pad for new construction (prevents missiles blowing up on the pad when silo is on repeat). * Missiles no longer hurt the pad when launching. * Unified all missiles under a single lua script, changed mapicons default "dot" to reduce clutter. * Removed obsolete cob files. r8332 | google frog | 2010-08-31T07:48:05.392719Z ------------------------------------------------- Don't Move Everything with renamed unit set. r8333 | kingraptor | 2010-08-31T10:51:16.861489Z ------------------------------------------------ 1fac: * Fixed HLT animation. * Equalized armcom and corcom (in lieu of disabling faction selection). * Edited missilesilo documentation. r8334 | kingraptor | 2010-09-02T07:54:42.542495Z ------------------------------------------------ Shrunk down Prometheus and changed its name to Punisher. /give punisher to try it out. Fixed Unit News. r8335 | kingraptor | 2010-09-02T13:56:15.378788Z ------------------------------------------------ 1fac * Added Fire Support Engine as Dante, a heavy mech armed with a machine gun, twin flamethrowers and a napalm rocket battery. Not ingame yet. * Hint: use the dgun for ownage (though you won't be able to fire any more rockets until it reloads). * All assets except unitdef placed in /ca so easily usable there, just needs unitdef. * Demonstration perk system for unit unlocks. Set perk count in modoptions to -1 (default) to disable. * Renamed Shocker (EMP missile) to Shockley. r8336 | saktoth | 2010-09-03T11:34:08.498401Z --------------------------------------------- * fixed outlaw r8337 | kingraptor | 2010-09-03T15:27:14.977233Z ------------------------------------------------ Renamed Halberdier to Scythe (to avoid confusion with the Halberd hovertank) Fixed 1fac factory helptexts. Modoption Reminder uses the semi-placeholder PW image instead of the "TODO" one. r8338 | carrepairer | 2010-09-04T03:01:05.260706Z ------------------------------------------------- Epicmenu: removed spam for spring settings. r8339 | kingraptor | 2010-09-04T06:38:39.885685Z ------------------------------------------------ Fixed missing chicken sidepic for Adv Players List in 1fac. Transferred builders now use the perk set of the receiving team. r8340 | carrepairer | 2010-09-04T21:16:07.890737Z ------------------------------------------------- Partial fix to luaui crash. Not full fix. When speccing, transportAI will disable itself right away but its options still show in the game menu. r8341 | carrepairer | 2010-09-04T22:22:08.201305Z ------------------------------------------------- Flag selector fix. r8342 | licho | 2010-09-05T01:05:24.367099Z ------------------------------------------- temp fix for chili minimap breaking pause screen and smoothscroll r8343 | licho | 2010-09-05T01:23:19.198037Z ------------------------------------------- docking snap distance smaller, window edge checking has priority - minimap much less likely to be pushed out from screen by command menu r8344 | carrepairer | 2010-09-05T19:20:04.122676Z ------------------------------------------------- * Epic menu: Added "advanced" option to settings which are not shown by default. Toggle advanced settings checkbox found in root of settings menu. * Converted some widget options to advanced. r8345 | carrepairer | 2010-09-05T21:46:45.263651Z ------------------------------------------------- Small fixes in cursortip. r8346 | sirmaverick | 2010-09-05T23:19:37.914085Z ------------------------------------------------- gui_chili_chat: restore defaults in case widget is toggled before exit r8347 | carrepairer | 2010-09-06T00:39:21.534571Z ------------------------------------------------- ccc: * Ctrl+wheel to tilt by default, to make complainers happy. Alt+wheel is now altitude control. Pgup/Pgdn mirror this change. * Zoom cursor options reversed, I can never make up my mind. * Follow player cursor is directly in the view menu. r8348 | carrepairer | 2010-09-06T01:44:55.928165Z ------------------------------------------------- Tooltip update bug fix. r8349 | jk | 2010-09-06T15:41:48.580602Z ---------------------------------------- fix LUPS Ribbons.lua:83 error r8351 | licho | 2010-09-06T22:16:05.471464Z ------------------------------------------- * start of new proper chili command menu (WIP) * fully resizable/movable * splits commands into categories and each category can have different level of detail displayed (so we can hide rare commands but user can one click display them) * state switches (repeat on/off etc) will be small icons at bottom r8352 | licho | 2010-09-06T22:26:10.559226Z ------------------------------------------- old command menu back as commandmenu_wrapper ca_layout default off (must be off for new menu to work) r8353 | licho | 2010-09-06T23:02:34.569471Z ------------------------------------------- fixed potential chili error + disabled commands are black r8354 | licho | 2010-09-06T23:56:08.079935Z ------------------------------------------- * options used to save category details level (how to make EPIC save/notice changed options???) * state switches also added details levels * retreat level and zone is advanced detail level r8355 | licho | 2010-09-07T00:26:48.321934Z ------------------------------------------- detail level buttons change icons r8356 | licho | 2010-09-07T00:59:52.750887Z ------------------------------------------- * support for customizable textures for commands and states PLEASE GET ICONS AND RESTYLE IT, IM NOT AN ARTIST! r8357 | smoth | 2010-09-07T17:33:26.335726Z ------------------------------------------- here are some commands r8358 | licho | 2010-09-07T18:00:22.375723Z ------------------------------------------- commands icons moved to lua folder r8359 | smoth | 2010-09-07T18:04:57.348615Z ------------------------------------------- vertical pluses r8360 | smoth | 2010-09-07T18:05:41.328082Z ------------------------------------------- forgot the left arrow. r8361 | licho | 2010-09-07T18:06:08.290718Z ------------------------------------------- added ability to override command name text and tooltip r8362 | smoth | 2010-09-07T18:10:16.812261Z ------------------------------------------- single plus r8363 | licho | 2010-09-07T18:26:33.452683Z ------------------------------------------- enabled smoth's icons for common commands r8364 | licho | 2010-09-07T18:40:32.650277Z ------------------------------------------- image now listens to color, default 1,1,1,1 r8365 | licho | 2010-09-07T19:04:08.671480Z ------------------------------------------- commands colored by commands.txt looks uber ugly, revert asap r8366 | licho | 2010-09-07T19:24:22.723750Z ------------------------------------------- labeled buttons r8367 | licho | 2010-09-07T20:22:31.539207Z ------------------------------------------- r8368 | licho | 2010-09-07T21:12:54.864207Z ------------------------------------------- added priority to constants r8369 | maackey | 2010-09-07T22:31:27.733463Z --------------------------------------------- added some rough state icons r8370 | licho | 2010-09-07T23:00:00.422580Z ------------------------------------------- if button has no image, align text to center, otherwise top state icons more condensed - text states must be replaced for this to work well! r8371 | licho | 2010-09-07T23:09:10.421564Z ------------------------------------------- invert smoth's icons .. does it look better now? r8372 | maackey | 2010-09-07T23:26:29.751557Z --------------------------------------------- fixes for small scales r8373 | licho | 2010-09-07T23:27:56.519692Z ------------------------------------------- highlight default keyboard shortcuts on common commands r8374 | licho | 2010-09-07T23:30:19.140964Z ------------------------------------------- using special chili \008 to revert color back r8375 | maackey | 2010-09-07T23:42:19.981572Z --------------------------------------------- buttonified plus/arrow icons r8376 | licho | 2010-09-07T23:44:13.277852Z ------------------------------------------- added demo of global pseudo-commands buttons for car - he wants map state etc as special row in command menu r8377 | licho | 2010-09-07T23:49:06.731244Z ------------------------------------------- crap hidden by default r8378 | licho | 2010-09-07T23:50:58.493094Z ------------------------------------------- using left arrow, makes more sense r8379 | licho | 2010-09-08T00:06:34.643645Z ------------------------------------------- global commands are registered using layout handler as normal commands - can be used like ambulance is r8380 | licho | 2010-09-08T00:23:11.967770Z ------------------------------------------- r8381 | maackey | 2010-09-08T00:24:39.622348Z --------------------------------------------- moved state icons to commands/states fixed wrench icon changed invisible icon to green outline r8382 | licho | 2010-09-08T00:26:33.601964Z ------------------------------------------- disabled buttons look more disabled i hope r8383 | maackey | 2010-09-08T00:30:55.038106Z --------------------------------------------- where did you go, little buddy? r8384 | licho | 2010-09-08T00:39:40.892164Z ------------------------------------------- gesture menu responds to build command - appears in middle of screen r8385 | maackey | 2010-09-08T00:55:18.340598Z --------------------------------------------- gray neutral icons updated todo list r8386 | licho | 2010-09-08T01:02:48.828170Z ------------------------------------------- dont use options for detail level settings - saves on exit r8387 | maackey | 2010-09-08T01:49:16.830875Z --------------------------------------------- added on/off icons r8388 | maackey | 2010-09-08T02:09:24.936826Z --------------------------------------------- fixed unit ai icons fixed cloak icons r8389 | maackey | 2010-09-08T02:37:33.436123Z --------------------------------------------- added retreat icons (hooray!) r8390 | carrepairer | 2010-09-08T02:39:50.115981Z ------------------------------------------------- CCC bugfix and wording change. r8391 | maackey | 2010-09-08T02:50:40.015486Z --------------------------------------------- much clearer r8392 | carrepairer | 2010-09-08T03:25:10.836119Z ------------------------------------------------- Typo. r8393 | carrepairer | 2010-09-08T03:44:35.457035Z ------------------------------------------------- CCC lockspringscroll + zoom fix. r8396 | google frog | 2010-09-08T09:42:54.964531Z ------------------------------------------------- Added terraform command icons. Copied icons for reclaim, resurrect, repair and mex. r8397 | licho | 2010-09-08T10:42:21.113590Z ------------------------------------------- unit AI on/off is detail level 2 - its not needed for nubs imo r8398 | google frog | 2010-09-08T12:05:03.917791Z ------------------------------------------------- Changed Stop icon to cancel (circle with line through it) r8399 | licho | 2010-09-08T15:19:29.285397Z ------------------------------------------- r8400 | licho | 2010-09-08T18:12:49.827093Z ------------------------------------------- simplified widget a bit fixed detail level icons. They should reflect current state, just like state icons at bottom. All multi state buttons should do it! r8401 | licho | 2010-09-08T21:40:55.507385Z ------------------------------------------- made widget uber complex and unmaintanable to minimize chili tree changes - now updates uber fast r8402 | licho | 2010-09-08T21:46:48.974342Z ------------------------------------------- cleanups r8403 | licho | 2010-09-08T23:27:23.084200Z ------------------------------------------- upgrades to docking - smarter now, wont move minimap out of screen, will redock even if window was hidden temporarily and other windows changed pos r8404 | licho | 2010-09-08T23:27:58.600198Z ------------------------------------------- STABLE r8405 | licho | 2010-09-08T23:36:11.749619Z ------------------------------------------- STABLE damn it, forget to reset widget setup r8407 | licho | 2010-09-09T01:04:41.228520Z ------------------------------------------- clearer explanation r8408 | licho | 2010-09-09T01:07:22.882506Z ------------------------------------------- fixed disabled command change update r8409 | licho | 2010-09-09T01:29:21.630951Z ------------------------------------------- coloring fixes r8410 | maackey | 2010-09-09T01:54:56.410147Z --------------------------------------------- added minus icons r8411 | carrepairer | 2010-09-09T02:01:41.521198Z ------------------------------------------------- Minus, Plus, Plusplus. r8412 | licho | 2010-09-09T11:03:45.427574Z ------------------------------------------- widget handler - execute GetConfigData in pcall commandmenu dont error in getconfigdata if shutdown is called before initialize r8413 | kingraptor | 2010-09-09T15:53:55.883508Z ------------------------------------------------ Trial for multiple comm selections for 0K, including two EoW models. * Battle Commander (corcom): EMG (AoE, increased DPS), increased HP. Loses cloak. * Strike Commander (armcom): Increased DPS, slightly faster. Reduced HP. * Recon Commander (commrecon): Faster, has jumpjets, reduced cloak cost. Lower DPS and prone to swarming, much reduced HP, builds 25% slower. * Support Commander (commsupport): Medium-range EMP gun instead of laser, increased resource output. Slower, reduced HP. * Recon and Support Commanders not implemented yet, may have buggy scripts. Also tweaked Dante. r8414 | kingraptor | 2010-09-09T16:29:53.348842Z ------------------------------------------------ Quick corcom fix, also lower DPS r8415 | kingraptor | 2010-09-09T16:49:48.848881Z ------------------------------------------------ son, I am disappoint r8417 | saktoth | 2010-09-09T18:06:33.254902Z --------------------------------------------- * Commited beheriths spy (with a very silly walk script and a brand new gun). r8418 | kingraptor | 2010-09-10T04:31:15.938108Z ------------------------------------------------ Support comm now has radar. Various comm fixes. r8420 | carrepairer | 2010-09-11T02:42:57.107480Z ------------------------------------------------- Massive internal EPIC Menu change part 1. r8421 | kingraptor | 2010-09-11T08:35:09.002625Z ------------------------------------------------ General: * Tweaked messages.lua, deleted 1fac duplicate file. 1fac: * Added a slightly nerfed Punisher to shield bot fac. * Fixed unitdefs_post faction assigning. * Fixed some CAI stuff. r8422 | carrepairer | 2010-09-11T20:42:22.871335Z ------------------------------------------------- New option in chilichat: Input Text Inside - Place the input text line inside of the console window. r8423 | google frog | 2010-09-12T05:31:32.267769Z ------------------------------------------------- FFS KR if you're going to add something add it properly. r8424 | kingraptor | 2010-09-12T06:20:36.275688Z ------------------------------------------------ Sharpshooter gets its purple blob rifle back + fixed script. Added a few entries to Unit AI defs. r8425 | kingraptor | 2010-09-12T10:25:08.911331Z ------------------------------------------------ Perk system uses AllowUnitCreation (to block widget/hotkey construction). Still needs a way to gray out gesture menu/buildbar buttons. Reduced Spiker DPS and range. r8426 | licho | 2010-09-14T00:57:23.408530Z ------------------------------------------- fixed update of text-only state switch commands r8427 | kingraptor | 2010-09-14T12:01:28.880923Z ------------------------------------------------ Queen less HP, needs more damage to get its special weapons. r8428 | google frog | 2010-09-14T13:32:24.853640Z ------------------------------------------------- Added a chilli build menu, menu based on command menu. Both menus now only mutable in tweak mode. Has 5 collapseable tabs. Default view shows 9 options so it is pretty good as a start menu. My envisaged use is to open tabs, pick a rare building and then close it thus keeping the menu quite small most of the time. Menus have a strange bug where both cannot be on at once. Attempting to do so may crash chilli tip. Someone try to fix it. r8429 | saktoth | 2010-09-14T13:52:29.241454Z --------------------------------------------- * radial menu uses arm air pad, not core one. r8430 | kingraptor | 2010-09-14T14:37:55.029871Z ------------------------------------------------ Mod Option Reminder doesn't show faction selection option(s) for spectators. Fixed 1fac marking menus. Half-hearted attempt to fix jumpjet pilot gadget. r8431 | carrepairer | 2010-09-15T02:18:24.719945Z ------------------------------------------------- Cursortip more compatible with new widget that shows build options. r8432 | carrepairer | 2010-09-15T02:21:11.769569Z ------------------------------------------------- Contextmenu more compatible with new widget that shows build options. r8433 | carrepairer | 2010-09-15T02:29:13.630260Z ------------------------------------------------- Added health to tooltip of build and morph buttons. r8434 | carrepairer | 2010-09-15T04:59:10.359680Z ------------------------------------------------- Semi-working nicer chilichat with input text inside when you begin to type a message. Autohide still appears to work as normal. r8435 | kingraptor | 2010-09-15T13:53:49.720102Z ------------------------------------------------ 1fac: * Nerfed Recon Commander jump * Reduced Chainsaw range (1800 -> 1500) * Increased Tempest HP (925 -> 1125) r8436 | google frog | 2010-09-15T14:05:31.747982Z ------------------------------------------------- Fixed interesting bug with build menu. Fixed default positions for the 4 left UI elements; Minimap, Build Menu, Command Menu and Selections. Works for any resolution 1024x768 up. r8437 | google frog | 2010-09-15T14:08:48.496379Z ------------------------------------------------- Fixed state of the AA. r8438 | kingraptor | 2010-09-15T14:18:25.634302Z ------------------------------------------------ Added Hacksaw to gesture menu, amended description and helptext. r8439 | kingraptor | 2010-09-15T14:45:45.409632Z ------------------------------------------------ Added commander type selection. Recon comm not in for compatibility with shuffle (because the stupid widget spazzes out when you have five reminders). r8440 | kingraptor | 2010-09-15T15:42:19.915581Z ------------------------------------------------ Note to self: next time make sure the file you commit is the one you tested r8441 | kingraptor | 2010-09-15T15:54:06.881698Z ------------------------------------------------ sigh r8442 | kingraptor | 2010-09-15T17:15:38.404364Z ------------------------------------------------ 1fac * Updated sounds file. * Necro can now rez, cost increased. Rector is now stealth. r8443 | saktoth | 2010-09-15T21:13:20.532480Z --------------------------------------------- * New commanders now in the commander armortype (EMP90% resistant, mostly). * Recon comm has standard jump stats, but 4x the reload time. * New comms larger, walk scripts slower, build with off hand (still a bit whacky). * Reminder is now dedicated to displaying commander types. * Armcom and corcom no longer have d-guns >:( * Necro is fine at a low cost, even with ressurect (cost to 130 from 150 from 120). r8444 | sirmaverick | 2010-09-15T22:03:15.851779Z ------------------------------------------------- The name of a widget should reflect it's function (think of the users!). As the original purpose of reminder for mod options is now gone, it should be names to it's current function: commander selection. r8445 | licho | 2010-09-15T22:37:33.067008Z ------------------------------------------- stealth is no longer hidden from command menu r8446 | kingraptor | 2010-09-16T04:27:42.776266Z ------------------------------------------------ Fixed support comm buildspeed. Turned smoothmesh back on. r8447 | kingraptor | 2010-09-16T05:08:13.979790Z ------------------------------------------------ Missile Silo uses correct script file (but still broken) r8448 | kingraptor | 2010-09-16T05:45:17.394352Z ------------------------------------------------ Why? Why does the missile silo need a Completely OBsolete script it doesn't even use to function!? r8449 | carrepairer | 2010-09-16T06:24:32.976488Z ------------------------------------------------- Yet another buildmenu widget: Chili Radial Build Menu It is a simplified static chili window which behaves like gesture menu's keyboard only setting. Not very compatible with gesture menu due to conflicting keybindings. Default off. r8450 | kingraptor | 2010-09-16T06:48:24.769028Z ------------------------------------------------ General * Readded gui_tooltip_replacement.lua, as an alternative to Chili Selections/Cursor Tip. Default off. 1fac * Chainsaw is now the perk-requiring unit instead of Cobra. * Fixed Necro wreck values. r8451 | google frog | 2010-09-16T07:35:53.771388Z ------------------------------------------------- Added build menu config. Added reverse toggle to command and build menu level with RMB. r8452 | google frog | 2010-09-16T07:36:22.122159Z ------------------------------------------------- Added build menu config for ZK. r8453 | kingraptor | 2010-09-16T08:17:12.246282Z ------------------------------------------------ Added Zipper lua script to sandbox. Needs recoding for sprint. Fixed Missile Silo rotation speed. Fixed Brood Queen model height. Tweaked Tooltip Replacement. r8454 | saktoth | 2010-09-16T12:09:56.977608Z --------------------------------------------- * estor buildable in 1faction (core = arm). * metal storage uses old pylon graphics. r8455 | google frog | 2010-09-16T14:30:07.235205Z ------------------------------------------------- Test out smooth instead of level for seismic missile. r8456 | google frog | 2010-09-16T14:31:16.120061Z ------------------------------------------------- Oops. r8457 | kingraptor | 2010-09-16T15:06:27.568854Z ------------------------------------------------ EoW comms 10% smaller (still visibly taller than old comms). Added suggested setMass procedure. r8458 | kingraptor | 2010-09-16T15:34:44.718405Z ------------------------------------------------ Dante: Since LUPS flame effect apparently doesn't like multiple projectiles (though I forgot to try burst), moved the flamer to the flagellum (replaces EMG) and installed heatrays in the jaws instead. Tweaked setMass procedure. r8459 | kingraptor | 2010-09-16T16:04:02.310260Z ------------------------------------------------ Morphdef amendments. * HLT -> Anni/DDM morph now takes 90 seconds. * ZK Flea and Glaive morph to Scythe rather than Zipper, Sumo to Dante rather than Karganeth, Juggernaut to Detriment rather than Saktoth (mostly to avoid morphing to OTA units). * ZK Storm can morph to Punisher as well as Morty. r8460 | sirmaverick | 2010-09-16T19:37:32.646900Z ------------------------------------------------- gui_modoption_reminder.lua: 1 widget, separate config for each mod r8461 | sirmaverick | 2010-09-16T19:37:39.854970Z ------------------------------------------------- gui_modoption_reminder.lua -> gui_startup_info_selector.lua rebranding: "Mod Options Reminder" -> "Startup Info and Selectior" r8462 | sirmaverick | 2010-09-16T19:37:46.211324Z ------------------------------------------------- gui_startup_info_selector.lua: many options -> scale to screen width r8463 | sirmaverick | 2010-09-16T19:49:56.384072Z ------------------------------------------------- gui_startup_info_selector.lua: always on -> play sound r8464 | carrepairer | 2010-09-17T00:43:05.084431Z ------------------------------------------------- Epicmenu: had to undo a bugfix because it caused a bug. Unfortunately this means the return of the occasional spam of "maximum particles" and "uniticondist" type messages. It only happens when you load a widget that uses settings. r8465 | carrepairer | 2010-09-17T01:32:52.667439Z ------------------------------------------------- * Chili Radial Menu now only shows hotkeys when in hotkey mode. * Moved config out of Gesture menu and Chili Radial and into new file '''marking_menu_menus.lua'''. Other mods such as Evo also use this widget and now there's no duplicated code. * Chili Docking widget no longer resizes a window that is not resizable. The problem was that docking would override the size of the window after a widget author changed it even if the window is not resizable. r8467 | carrepairer | 2010-09-17T03:19:17.992066Z ------------------------------------------------- Small bugfix in gui_chili_radial_buildmenu.lua. r8468 | carrepairer | 2010-09-17T03:39:03.439548Z ------------------------------------------------- Added opacity option to gui_chili_resource_bars.lua r8469 | carrepairer | 2010-09-17T03:50:38.635863Z ------------------------------------------------- Chili Radial menu now resizable and it won't show if no unit is selected. r8470 | carrepairer | 2010-09-17T04:02:44.525585Z ------------------------------------------------- Added a super cool gear to the build menu center button (the one in chiliselections does not look good when enlarged). r8471 | carrepairer | 2010-09-17T04:31:30.803338Z ------------------------------------------------- More bugfix in gui_chili_radial_buildmenu.lua r8472 | carrepairer | 2010-09-17T04:34:00.709768Z ------------------------------------------------- Docking saves size if tweakResizable, as well as resizable. r8473 | carrepairer | 2010-09-17T04:50:52.748948Z ------------------------------------------------- Added metal cost to radial menu buttons. r8474 | kingraptor | 2010-09-17T14:22:42.515665Z ------------------------------------------------ Added new gadget, Repair Aura, to sandbox. * Nanotowers automatically repair all friendly units within 500 elmos around them. The repair is passive and free. * Repair is equivalent to 3m/s con repair, divided equally among all repairees. * Units which have been damaged within the last 10 seconds will not be repaired. Moved unit_dgun_cost and unit_enemy_commands to sandbox. Fixes to Stumpy script. r8475 | kingraptor | 2010-09-17T17:51:23.692533Z ------------------------------------------------ Reworked and re-enabled Factory Anti Slacker. * Now works by making a freshly completed unit ethereal for 1 second (blocking off), allowing the next nanoframe to be placed instantly. * All weapons are fitted with ghostbuster warheads; this will not protect you from enemy fire! Added repair.tga to sandbox (needed for Repair Aura) * Missile Silo optimizations. r8476 | sirmaverick | 2010-09-17T20:49:57.720032Z ------------------------------------------------- map_draw_blocker.lua: fast fix for mid-join players r8477 | kingraptor | 2010-09-18T03:47:14.274625Z ------------------------------------------------ Commented out echo accidentally left in Factory Anti Slacker, edited comments. Repair Aura: Repairers can be set to ignore delay between damage and repair. r8478 | kingraptor | 2010-09-18T05:47:07.479061Z ------------------------------------------------ Doubled Spire reload. r8479 | google frog | 2010-09-18T06:01:23.481632Z ------------------------------------------------- Replaced unit reclaimer with specific unit reclaimer. Made toggles in command menu a bit bigger. r8480 | google frog | 2010-09-18T06:34:32.573674Z ------------------------------------------------- Fixed good hp display. r8481 | kingraptor | 2010-09-18T07:17:52.076249Z ------------------------------------------------ Missile Silo can no longer build Gnats. Renamed tacnuke missile to Eos (workaround for tooltip) r8482 | kingraptor | 2010-09-18T07:24:26.332031Z ------------------------------------------------ Proper buildpic for cloak fac. r8483 | kingraptor | 2010-09-18T09:05:13.028578Z ------------------------------------------------ Separated Tactical AI defs into OCA and ZK configs. Added math.ceil to chicken tech time reports. Enhanced Sharpshooter reload animation. Fixed Cudgel stats. r8484 | kingraptor | 2010-09-18T15:02:15.790948Z ------------------------------------------------ Smoothmesh off again for now. Removed targetMoveError from Zeus and Panther. Panther sightDistance 660 -> 600 r8485 | sirmaverick | 2010-09-18T22:29:19.413463Z ------------------------------------------------- start_unit_setup.lua: check for Spring.SetUnitLineage before calling it (already removed in engine's master branch) r8486 | sirmaverick | 2010-09-18T23:24:12.343426Z ------------------------------------------------- start_unit_setup.lua: work around fail engine that puts specs in team 0 r8487 | google frog | 2010-09-19T00:16:47.130108Z ------------------------------------------------- Fixed buildpics. r8488 | google frog | 2010-09-19T02:53:41.652248Z ------------------------------------------------- Added asp to build menu. Fixed long hp. r8489 | google frog | 2010-09-19T02:57:54.484199Z ------------------------------------------------- Asp and icon fixes. r8490 | kingraptor | 2010-09-19T03:05:12.354554Z ------------------------------------------------ Fixed factory buildpics. Scythe uses Zipper buildpic for now. Panther and Kodachi sightdistance down to 540. r8491 | kingraptor | 2010-09-19T09:24:12.159544Z ------------------------------------------------ Readded Panther and Zeus targetMoveError, reduced Flea DPS by 25% instead. r8492 | kingraptor | 2010-09-19T10:58:48.697448Z ------------------------------------------------ Tactical AI defs for ships. Reverted flea. Not touching this issue personally for now r8493 | exit_wound | 2010-09-19T12:03:24.451500Z ------------------------------------------------ Luafied fakeupright script, stiletto laser bomber script, set laser bomber to use new model r8494 | saktoth | 2010-09-19T13:43:57.916037Z --------------------------------------------- * commited chickenwurm, with some ridiculous script (yay lua). * flyer queen will now fire better r8495 | kingraptor | 2010-09-19T14:41:54.901632Z ------------------------------------------------ Fixed Wurm and carrier scripts. r8496 | carrepairer | 2010-09-19T16:38:28.186667Z ------------------------------------------------- Reverted. Either a) Do it the right way and add an option or b) http://trac.caspring.org/ticket/2395 r8497 | licho | 2010-09-19T22:39:07.101114Z ------------------------------------------- Beherith's prebaked AO plates r8498 | licho | 2010-09-20T00:37:46.120428Z ------------------------------------------- docking can be turned off and youc an set its sticky distance (both options are advanced) r8499 | licho | 2010-09-20T00:38:23.966880Z ------------------------------------------- changed mind, enable/disable docking is not advanced, to not have empty options category r8500 | licho | 2010-09-20T00:51:10.901588Z ------------------------------------------- remaining windows only resizable and draggable in tweak mode. Only exception is minimap which is resizable using bottom right corner. (Needs better visualisation!) r8501 | kingraptor | 2010-09-20T11:31:55.478048Z ------------------------------------------------ Chicken * Capturing the queen should no longer be viable. * Wurm is now cloaked and stealthed, faster animation. Commanders * Recon Comm no longer has buildpower penalty, but produces less resources. * Reduced Support Comm's resource output slightly (5.0 -> 4.5). * Fixed Battle Comm's firing gfx. r8502 | kingraptor | 2010-09-20T12:14:39.434496Z ------------------------------------------------ Chicken: * Added the White Dragon, a mini-boss chicken. They'll spawn once in a game (twice on Suicidal, never on Easy or Very Easy), one per player. * Made all difficulties slightly easier to compensate (you'll need it). * Added PvP mode, which automatically triggers if the non-chicken players are split into two or more allyteams. * Instead of spawning a queen, the chickens go berserk and send waves twice as often. Additionally, White Dragon waves will spawn every few waves. * Burrows stop spawning - kill all of them to defeat the chickens once and for all. * Reduced Queen HP (20k -> 16k). Also tweaked commander posters. r8503 | kingraptor | 2010-09-20T12:27:14.144486Z ------------------------------------------------ Fixed major bug in PvP mode. Preemptive White Dragon nerf (they're really tough) r8504 | kingraptor | 2010-09-20T13:22:57.067278Z ------------------------------------------------ Revert White Dragon nerf, it's not needed. r8505 | kingraptor | 2010-09-20T13:29:27.679437Z ------------------------------------------------ More PvP fix. r8506 | google frog | 2010-09-21T04:02:51.307097Z ------------------------------------------------- Reverted Reverted. * This is the right way. * There is an option. "if options.hplong.value then (do nice way) end" " hplong = { name = "HP Long Notation", type = 'bool', value = false, --<-<-<-<-<---!!!!!! desc = 'Shows full number for HP.', }," r8507 | google frog | 2010-09-21T04:55:05.129936Z ------------------------------------------------- Removed terraunit AO plate. Makes no sense for it to be there. r8508 | google frog | 2010-09-21T05:04:45.661104Z ------------------------------------------------- Removed implied timetravel from slow gadget. r8509 | kingraptor | 2010-09-21T11:14:34.568378Z ------------------------------------------------ Spire: lower spawn chance, but reload time back to 10 s. Roost makes 4 metal and energy (just a little bonus if you capture one). Repair Aura and Terraform optimizations. Tweaks to morphdefs. Various other fixes. r8510 | jk | 2010-09-22T09:56:55.027903Z ---------------------------------------- areamex widget: * auto detect mexes * much faster (all ppl can use it now, so it's default on now) r8511 | jk | 2010-09-22T09:57:42.447893Z ---------------------------------------- chili buildmenu: use engine buildicons textures instead of reloading them in chili r8512 | kingraptor | 2010-09-22T11:00:05.188679Z ------------------------------------------------ Mass produced death clone for Ravager. Fixed chickenq script. r8513 | kingraptor | 2010-09-22T12:18:07.514837Z ------------------------------------------------ Replaced broken Leaper with the (now all-terrain) Wurm. r8514 | kingraptor | 2010-09-22T15:30:24.506888Z ------------------------------------------------ Greatly improved unit_timeslow. * Now supports no-friendly-fire, slow damage scaling with real damage, and preserving the weapon's real damage. * Moved config to a file. * Added slow to ZK Outlaw. Preliminary CAI support for random strategy selection. Currently its only function is to randomly choose a ZK comm. Added Wurm to chicken panel color data. r8515 | licho | 2010-09-22T23:54:59.345508Z ------------------------------------------- Kaiser's GUI experiments, revert later r8516 | maackey | 2010-09-23T01:17:54.420860Z --------------------------------------------- added state icons source file r8517 | maackey | 2010-09-23T02:00:06.759419Z --------------------------------------------- some fixes, cleanup of state icons - new icon for stealth (although I'd really prefer to merge cloak/stealth) r8518 | kingraptor | 2010-09-23T04:43:56.171707Z ------------------------------------------------ Chicken: * Heavily modified burrow targeting for PvP. There's a lot of code, but bottom line: burrows send their chickens after the nearest building. * Fixed missing Wurm egg, it should now also fail more gracefully if the egg isn't found (only one error message line). * Fixed chicken panel code to make it not report the number of a given type of chickens as 999 if the difficulty doesn't use them. * Fixed infinite loop causing hang in chickenq script. r8519 | carrepairer | 2010-09-23T05:15:37.897849Z ------------------------------------------------- Hide radial buildmenu if you don't have a builder selected. r8520 | carrepairer | 2010-09-23T05:39:31.107317Z ------------------------------------------------- The hold position state icon should look "smaller" than the maneuver icon. Here's my edit, feel free to revert. r8521 | licho | 2010-09-23T08:14:09.638675Z ------------------------------------------- gui revert r8522 | carrepairer | 2010-09-24T01:43:34.915403Z ------------------------------------------------- Radial Buildmenu: * Cycle through the menus of your selected builders every time you hit D or click the center button. * Shows the builder's picture in the center button so you know which menu it's showing. r8523 | carrepairer | 2010-09-24T03:52:23.320764Z ------------------------------------------------- * Robocracy theme good, glass theme unreadable. * Radial build menu hotkeys in green like the rest of gui. * unit_buildercontrol.lua disabled. r8524 | carrepairer | 2010-09-24T04:33:30.317416Z ------------------------------------------------- Added SelectKeys widget. Has eight common selecttion actions that you can bind to hotkeys. See '''Game > Selections'''. r8525 | kingraptor | 2010-09-24T16:16:10.103965Z ------------------------------------------------ Fixed Start Unit Setup not responding to CAI comm setting. Unit News now has voices (only for construction completed and unit finished). r8526 | kingraptor | 2010-09-24T17:19:57.561386Z ------------------------------------------------ Fixed chickenq script RestoreAfterDelay r8527 | kingraptor | 2010-09-25T02:29:32.193086Z ------------------------------------------------ Implemented build tasks modification for CAI strategy selector. unit_timeslow: Added a safety check, disabled retargeting if the weapon also does real damage. r8528 | kingraptor | 2010-09-25T06:57:25.053564Z ------------------------------------------------ CAI: * Maybe fixed attempting to index empty fac job array. * Increased SOS radius * Edited ZK buildtasks Nerfed Outlaw slow. Assault hover damage doubled, RoF halved. Fixed Flail mapicon. r8529 | kingraptor | 2010-09-25T06:58:19.770875Z ------------------------------------------------ left out a file r8530 | carrepairer | 2010-09-25T23:58:50.784043Z ------------------------------------------------- * Removed options from radial buildmenu. Also makes sure to show it for selected units when first enabled. * Added another button to selectkeys widget, added labels and order. r8531 | kingraptor | 2010-09-26T14:29:50.441347Z ------------------------------------------------ Changed ZK sniper sound back to gauss. Jackass 20% bigger. r8532 | jk | 2010-09-26T23:06:12.414617Z ---------------------------------------- remove unused and now redundant gadget "cob_leave_corpse" r8533 | sirmaverick | 2010-09-27T17:51:11.247367Z ------------------------------------------------- updateIntervals.txt: 30 frames / s Sim/Misc/GlobalConstants.h:const int GAME_SPEED = 30; r8534 | sirmaverick | 2010-09-27T17:51:20.163139Z ------------------------------------------------- unit_mex_overdrive.lua: 6,7% more metal! (32 -> 30 frames/s) r8535 | sirmaverick | 2010-09-27T17:58:23.255124Z ------------------------------------------------- Revert "unit_mex_overdrive.lua: 6,7% more metal! (32 -> 30 frames/s)" It's 30 gameframes/s. Resources are given every 16 fames (SlowUpdate). r8536 | sirmaverick | 2010-09-27T18:38:07.919949Z ------------------------------------------------- gui_chili_chatbubbles.lua: player now spec and a dead team is not a resign r8537 | kingraptor | 2010-09-29T07:32:35.248956Z ------------------------------------------------ Fixed Outlaw slow. r8538 | google frog | 2010-09-29T07:45:02.765783Z ------------------------------------------------- Fixed Outlaw slow damage Fixed Outlaw friendly fire Fixed Outlaw retargeting AI properly r8539 | google frog | 2010-09-29T07:45:33.719834Z ------------------------------------------------- Added slowdef to 1fac Forgotten in last commit, fixed enemy slow bar display r8540 | kingraptor | 2010-09-29T07:49:47.727893Z ------------------------------------------------ Fixed ZK Athena gesture menu. r8541 | kingraptor | 2010-09-29T08:11:56.496325Z ------------------------------------------------ Made cruise missile collision volumes fatter, should help with selecting them on the pad. Missile silo helptext. r8542 | kingraptor | 2010-09-29T09:22:18.998486Z ------------------------------------------------ Infiltrator: Less funny walkscript, fixed fire point. Hacksaw: Don't spin my head right round, right round, while I'm still under construction. r8543 | google frog | 2010-09-29T09:46:10.863827Z ------------------------------------------------- Added area cloak toggle to command menu (before it was impossible to turn off jammer cloak) It has the same icon as normal cloak! Do something quickly artsy people! r8544 | kingraptor | 2010-09-29T10:11:08.735202Z ------------------------------------------------ ZK: Axed mobile/static hammer/shield morphs. Now the mobile versions are exclusive to spider and jumpjet facs respectively. * Would make more sense to be in cloak and shield facs but those have too many toys already r8545 | saktoth | 2010-09-29T11:14:31.981762Z --------------------------------------------- * rector distance jams * Shield and cloaker in right factories (shield and cloak, respectively!) r8546 | saktoth | 2010-09-29T12:07:36.605138Z --------------------------------------------- * spherecloaker r8547 | kingraptor | 2010-09-29T12:07:53.420233Z ------------------------------------------------ Moved op guy (Punisher) to jumpjet fac. Applied 10% shrink ray to Hammer. r8548 | kingraptor | 2010-09-29T15:17:08.873807Z ------------------------------------------------ Mass produced death clones, part four. Fixed: * ZK Outlaw skirm distance * Assault hover hitsphere size * ZK CAI buildtasks r8549 | saktoth | 2010-09-29T20:03:31.167449Z --------------------------------------------- * spherebot texture update r8550 | saktoth | 2010-09-30T00:00:03.351095Z --------------------------------------------- * New spherecon model (feedback welcome). * Fiddled with Jethro script. r8551 | kingraptor | 2010-09-30T02:44:56.711943Z ------------------------------------------------ Attempt at cloak shield icon. r8552 | kingraptor | 2010-09-30T02:58:54.300635Z ------------------------------------------------ Reinstated radar/jammer/shield morphs for now. Fixed holdfire Vamp. r8553 | kingraptor | 2010-09-30T03:36:09.334134Z ------------------------------------------------ Alternate area cloak icons. r8554 | saktoth | 2010-09-30T06:14:47.991813Z --------------------------------------------- * spherecon tweaks r8555 | google frog | 2010-09-30T09:49:10.955609Z ------------------------------------------------- Reverted sak's banshee 920 -> 1200 hp for ZK r8556 | google frog | 2010-09-30T10:16:56.565793Z ------------------------------------------------- RA2 style capture weapon. Spawn armslowllt to use (yes I am lazy) r8557 | google frog | 2010-09-30T10:21:57.763112Z ------------------------------------------------- ssh r8558 | google frog | 2010-09-30T13:01:43.246747Z ------------------------------------------------- Capture: * Added display health bars * Fixed a few things * Put in decay Added valid unit checks to timeslow. r8559 | google frog | 2010-09-30T13:49:30.759278Z ------------------------------------------------- Capture based on unit cost instead of health. r8560 | kingraptor | 2010-10-01T13:40:07.416069Z ------------------------------------------------ Chicken Spawner optimization: do time-insensitive stuff every 3 seconds instead of one. Fixed Wurm nochase. r8561 | kingraptor | 2010-10-01T16:43:52.958210Z ------------------------------------------------ Added blue spores to Roost, Cockatrice and Toad. These spores are anti-air only. r8562 | kingraptor | 2010-10-01T17:01:53.514212Z ------------------------------------------------ Chicken: * Lower base defender rate, but increases more with burrow kills. * Tube slightly more range. * Nerfed Cockatrice spores a bit, increased XP value. r8563 | jk | 2010-10-02T01:09:50.597125Z ---------------------------------------- Update CustomUnitShaders * fixed a normalspace issue * fixed missing normalmapping after sharing units * added per-pixel shadowing (fixes moving shadows on large vertices) * simplified config system r8564 | kingraptor | 2010-10-02T02:24:07.919859Z ------------------------------------------------ Chicken * EXPERIMENTAL: Don't turn on antilag once queen spawns. (May get lollaggy at end) * Fixed dumbdonkey bug in burrow spawning. * Nerfed Cockatrice spore range a bit more. * Spire wobble reduced. r8565 | kingraptor | 2010-10-02T03:11:24.200118Z ------------------------------------------------ Converted Infiltrator's stupid dumb Bos to amazing awesome Lua for Google Frog. r8566 | kingraptor | 2010-10-02T09:08:00.852131Z ------------------------------------------------ Sharpshooter put on Cloak Fire State exception list. r8567 | kingraptor | 2010-10-02T09:46:02.116515Z ------------------------------------------------ Undid fail attempt at optimization. r8568 | saktoth | 2010-10-02T11:43:09.823357Z --------------------------------------------- * Gauss to hover raider * Hover Assault now has rocko style rockets * cloaker morphs updated r8569 | saktoth | 2010-10-02T11:44:02.742472Z --------------------------------------------- * Cockatrice now has a lengthly aiming animation, which should make it worse vs mobiles. r8570 | saktoth | 2010-10-02T12:40:04.931372Z --------------------------------------------- * fixed tremor r8571 | kingraptor | 2010-10-02T13:00:26.170440Z ------------------------------------------------ ZK: * Removed napalm missile for the time being. * Tempest nerfs: * Costs more (700 -> 750). * Shorter range (1600 -> 1300). * Slower missile. * Fixed Bertha entry in gesture menu. r8572 | kingraptor | 2010-10-02T15:57:01.997032Z ------------------------------------------------ Unbroke missile silo. r8573 | kingraptor | 2010-10-02T17:57:35.654405Z ------------------------------------------------ Removed Tempest, buffed Liche's range, HP and damage. Took off cock AA. Outlaw doesn't chase aircraft. r8574 | kingraptor | 2010-10-02T18:01:16.120402Z ------------------------------------------------ Weakened Toad AA. Retooled Liche - lower AoE, positive (smaller) impulse. r8575 | google frog | 2010-10-03T04:05:48.741259Z ------------------------------------------------- Added damage over location and time gadget. Applied this to napalm missile. r8576 | kingraptor | 2010-10-03T06:02:38.343812Z ------------------------------------------------ Napalm Missile: * Added a CEG to visualize burning ground (a bit ugly, could be done in a better way). * Units standing around in the fire will catch fire themselves. It lasts for a brief period of time after leaving the burning area. * Does a little direct damage. Reverted Liche iimpulse change. r8577 | kingraptor | 2010-10-03T06:50:45.814993Z ------------------------------------------------ Fixed EMP missiles blowing up on the pad on repeat. r8578 | google frog | 2010-10-03T07:26:54.866835Z ------------------------------------------------- Demonstration of slow working with area damage in the form of a missile. For an actual area damage slow missile something specific may want to be coded, such as a flat movement speed percentage reduction regardless of unit type. r8579 | kingraptor | 2010-10-03T07:29:01.967641Z ------------------------------------------------ Roughly circular (but mostly irregular) napalm missile CEG. Fixed broken cock. r8580 | kingraptor | 2010-10-03T08:07:26.934279Z ------------------------------------------------ All ships and tanks have turninplace = 0. Modified the CaEdit procedure to do this to all vehicles, tanks, hovers and ships. r8581 | kingraptor | 2010-10-03T08:36:13.365800Z ------------------------------------------------ Turninplace for ZK stuff for real. r8582 | kingraptor | 2010-10-03T11:32:24.438632Z ------------------------------------------------ Pillager and Tremor have turninplace = 1 to make Licho happy, higher turnrate. Recon comm jump reload 40 -> 30 s. Some CaEdit-related fixes. r8583 | kingraptor | 2010-10-03T11:50:56.428486Z ------------------------------------------------ Re-ran impactOnly procedure and took off cratering from all such weapons. r8584 | jk | 2010-10-03T14:19:25.015543Z ---------------------------------------- fix performance leak in rarely used chicken_factory gadget (caused lags in UnitFinished & UnitDestroyed) r8585 | carrepairer | 2010-10-03T20:09:27.033688Z ------------------------------------------------- Made Chili Cursortip semi-compatible with tech gadget used in The Cursed. This will also allow it to be a bit more easily expandable with other things. Retreat works without calayout again. r8586 | carrepairer | 2010-10-03T23:50:40.654669Z ------------------------------------------------- Removed echo from gui_chili_commandmenu.lua. r8587 | carrepairer | 2010-10-03T23:53:04.888233Z ------------------------------------------------- Bugfix in gui_chili_radial_buildmenu.lua r8588 | kingraptor | 2010-10-04T14:19:27.884372Z ------------------------------------------------ General * Redid unit_paralysis_damage to work by weapon instead of unit, added config file. Bantha now uses the gadget. * Edited corcom script to use what should be the "correct" arms. * Fixed Tooltip Replacement. ZK * Added Repair Aura gadget, to be used by Advanced Support Commander. * Stardust no longer does absurd DPS, instead gets its AoE back. * Better Glaive firing sound. * Much softer Outlaw firing sound. * Cruise missile sightdistance reduced. * Fixed some bugs related to commanders. * Removed OTA sounds from Kodachi and Support Commander. r8589 | kingraptor | 2010-10-04T14:45:12.330001Z ------------------------------------------------ Fixed ZK artillery turninplace. r8590 | kingraptor | 2010-10-04T14:57:11.524984Z ------------------------------------------------ Implemented advanced commanders (beta). Not accessible yet. * Battle Commander: Shield, cluster bomb. * Strike Commander: Cloak field, light dgun. * Recon Commander: Jammer, slow bomb. * Support Commander: Repair aura, lightning snipe. r8591 | kingraptor | 2010-10-04T15:54:22.702858Z ------------------------------------------------ Applied reverse Michael Jackson treatment to Sharpshooter; polished Tempest/Firestorm corpse texture. Fixed ZK Archangel jump display. ZK Halberd: Don't run RestoreAfterDelay while still firing kthx. r8592 | kingraptor | 2010-10-05T09:53:04.242217Z ------------------------------------------------ Armordefs automatically detect commanders. Reverted ZK Stardust weapon to OCA stats. r8596 | kingraptor | 2010-10-06T10:43:06.614533Z ------------------------------------------------ Enabled morphs to advanced commanders. Modified Toad and Roost AA - shorter range, less frontloaded damage (should be weaker against bombers in particular). Made Stardust/Razorback firing sound not suck. r8598 | kingraptor | 2010-10-06T12:36:28.888115Z ------------------------------------------------ Updated ZK resources.lua and perk gadget. Fixed Advanced Battle Commander fakelaser range. r8601 | licho | 2010-10-07T09:44:36.163292Z ------------------------------------------- regenerated unit pics - until it crashed r8609 | kingraptor | 2010-10-12T09:51:06.888583Z ------------------------------------------------ Hotfix for CAI and Unit Paralysis Damage r8610 | kingraptor | 2010-10-12T11:58:23.696132Z ------------------------------------------------